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3D Math Primer for Graphics and Game Development
Learn essential mathematics for 3D graphics and game development with this engaging book
3D Math Primer for Graphics and Game Development
Vara #: 3949761

3D Math Primer for Graphics and Game Development

Vara #: 3949761

ISK 24993

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Learn essential mathematics for 3D graphics and game development with this engaging book
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What Stands Out

Comprehensive Coverage
Offers an exhaustive exploration of 3D mathematical concepts essential for graphics and game development, making it ideal for both beginners and professionals seeking to deepen their understanding.
Practical Applications
Incorporates real-world examples and applications, enabling readers to directly apply mathematical theories to graphics programming and game design, enhancing practical learning and skill development.
Updated Content
The second edition includes updated information and modern techniques that reflect current industry standards, ensuring readers gain knowledge that is both relevant and applicable in today's gaming landscape.

Upplýsingar um vöru

Discover the essential 3D math concepts with our 2nd edition primer. Level up your game development and graphics skills with Ubuy Iceland.
  • Engaging book that presents essential mathematics for describing, simulating, and rendering a 3D world
  • Teaches how to describe objects and their positions, orientations, and trajectories using mathematics
  • Introduces mathematics fundamentals for game designers, including coordinate spaces, vectors, and matrices
  • Covers topics such as orientation in three dimensions, calculus and dynamics, graphics, and parametric curves
  • Reflects both academic and practical experience, providing a comprehensive understanding of 3D math
  • Ideal resource for those involved in game development and graphics
Publisher A K Peters/CRC Press
Publication date November 2, 2011
Edition 2nd
Language English
Print length 846 pages
ISBN-10 1568817231
ISBN-13 978-1568817231
Item Weight 4.2 pounds (1.91 kg)
Dimensions 7.5 x 1.75 x 9.25 inches (19.1 x 4.4 x 23.5 cm)

Hættulegur varningur

Til að forðast töf á tollafgreiðsluferli hættulegra vara skal opna sendinguna í vöruhúsi okkar til að athuga alvarleika hættulegra íhluta. Please see the list of Dangerous goods here.

Who Should Buy?

Suitable For
  • Aspiring Game Developers

    Provides crucial mathematical concepts needed for creating 3D games, aiding in skill development and understanding of graphics.

  • Graphics Programmers

    Essential for those working in graphics programming, as it covers foundational 3D math necessary for rendering techniques.

  • Students in Computer Science

    An excellent resource for computer science students focusing on graphics and game development, enhancing knowledge and academic performance.

Not Suitable For
  • Beginners in Math

    May be too complex for those without prior knowledge of basic mathematical concepts; requires a foundational understanding.

VÖRULÝSING

3D Math Primer for Graphics and Game Development

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  • spurningu: Hvernig á að versla 3D Math Primer for Graphics and Game Development á netinu frá Ubuy?

    svara: Það er auðvelt að versla 3D Math Primer for Graphics and Game Development á netinu frá Ubuy.. Þú þarft bara að leita að vörunni, velja sendingaraðferðina á meðan þú skráir þig út og fá hana afhenta á þinn stað.
  • spurningu: Er 3D Math Primer for Graphics and Game Development hægt að versla á netinu í Iceland?

    svara: Já, hjá Ubuy Iceland er þessi vara fáanleg fyrir þig til að versla á sanngjörnu verði.. 3D Math Primer for Graphics and Game Development er ekki fáanlegt á staðnum en þú getur treyst okkur fyrir hraðflutningaþjónustu okkar.
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Linear Editorial Review

3D Math Primer for Graphics and Game Development is an essential resource for anyone interested in understanding the underlying mathematics crucial for graphics and gaming. This second edition, published by A K Peters/CRC Press, covers an extensive range of topics in a total of 846 pages. The well-structured content is aimed at both beginners and experienced practitioners, providing clear explanations and practical examples. The book's comprehensive approach to subjects like geometry, transformations, and rendering makes it an invaluable tool for aspiring game developers and graphics programmers alike.

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Umsögn um þessa vöru

Deildu áliti þínu með öðrum viðskiptavinum

Kostir

  • Thoroughly covers math concepts for graphics
  • Suitable for beginners and experienced users
  • Includes practical examples and applications
  • Highly detailed with 846 pages of content
  • Published by a reputable academic publisher

Gallar

  • Might be too technical for complete novices

Product Price History

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